A new year has arrived and I wish you all out there the best for 2015 and may your dreams come true. Obviously there was not much to talk about in the last yearf from my side and I hope this will change 2015. So lets get started. Read you soon.
Last Updated on Tuesday, 06 January 2015 09:13
Happy New Year 2014
Written by Administrator
Tuesday, 07 January 2014 14:59
The SilverCoin Development team whishes you all a happy and healthy New Year 2014. May your wishes come true.
GameLogic and behaviour in Finite State Machines
Written by Michael Braitmaier
Sunday, 03 March 2013 23:02
Three years ago I started this article about my thoughts on writing the FSM and the scripting integration. Even though it is old I thought it might be interesting to share it with you out there. Even if it just for a good laughter at last .
A while has passed since I last wrote something about the game "The mage tower of Bel-Calas" and so I have done some work on the game logic and the behaviour modeling of game objects. And finally a friend gave me a nutch into the right direction, so I didn't get lost in concepts.
This article is a reprint of the article with the same name from spring 2012.
After a very long time without any updates, I am happy to spread the news that the previously already mentioned FSM-editor for my game engine has gone into the Beta phase. This means that it is almost feature complete. Read on to learn more.
The website is currently experiencing some problems with the main menu, which is the reason why I switched it back to a left-side menu. I am investigating this during the week and hope to have the top-menu back by Monday.